I am Lead R&D Engineer at the Artanim Foundation in Geneva, Switzerland.

I’m a passionate engineer at the intersection of immersive technologies, research, and development. I lead groundbreaking projects in virtual reality, motion capture, and full-body avatar systems. In my current role, I guide our team to redefine how we interact with digital worlds, from pioneering real-time motion capture solutions to creating cutting-edge VR experiences for global brands.

I thrive on solving complex technical challenges. My work spans across industries—from entertainment and physical rehabilitation to historical preservation—always with an eye on innovation and a commitment to delivering exceptional user experiences.